Maya Particle Simulation



Maya Particle Simulation




Created a basic butterfly model and animated it using sine deformer.

Created the particles and the instancer to instance the object.

Created the waterfalls using another particle emitter and used Particle collision event editor to create the secondary particles.

Zbrush Environment Sculpting


An Environment sculpting that I worked on long time ago.

Used Maya to model the basic shapes of the rocks, then used Zbrush to sculpt, texture and create maps like AO map, Normal map and Cavity map.



AO, Cavity and Texture Maps Combined

Normal Map

Global Illumination Practice


Global Illumination

Bedroom Scene



Living Room


Model Source : www.cgtrader.com
                          www.3drender.com

Finally Dual Monitors!

Waited so long for this. Dual Monitors in Class.


Final Year Project

"Memories"  - A Story that is closer to my heart. My story wasn't selected cause it's lengthy and has many characters. Well! I've shelved  the story for now. 

But yes! My story was appreciated by everyone in class. 

"Camp Out" (working title) is the story by my friend Sumit Meshram which was equally liked by everyone in class.

I'm currently working the Screenplay for "Camp Out"

Here we Go! Semester 5

Well! After a long vacation of writing screenplay for a feature film "Rocket Rohan(Working title)". I need to take some time to improve the story even more. 

Now back to college for the 5th semester