Showing posts with label VFX. Show all posts
Showing posts with label VFX. Show all posts

Grizzly Arts

Co-founded along with my business partner JAYANT SHARMA. Grizzly Arts provides various animation and VFX services.

Website in construction.

Spaceship Breach

Working on a Spaceship breaching out of water scene in Houdini.

Spaceship Breach - Work in Progress



Snowy Forest in Houdini

Followed a tutorial by Niels Prayer and created this using L - Systems.
By following this tutorial I got a good understanding of L - systems in Houdini.
Gained compositing skills in After Effects.




Created the whole scene in Houdini
Rendered in Mantra
Composited in After Effects.

Started with a new project "Samurai"


Well, Trying out a new story "Samurai" for a 360 Degree short or VR short
Hoping to deliver the same result as I have envisioned it.



Playing around with the concept of two conflicting colors Red Vs Blue with a twist at the end.

Color Trails Frames

Some of the rendered frames while trying out Color trails in Houdini
Rendered in Mantra.






Sand Particles in Houdini


Sand Particles Simulation in Houdini.
Rendered in Mantra.
Composited in Nuke.





Color Trails in Houdini

Motion Graphics in Houdini.
Rendered in Mantra.
Composited in After Effects.



Abstract Effect in Houdini


Motion Graphics in Houdini
Rendered in Mantra
Composited in After Effects





Sub Surface Scattering in Maya


Test render while learning SSS in Maya.

Maya Particle Simulation



Maya Particle Simulation




Created a basic butterfly model and animated it using sine deformer.

Created the particles and the instancer to instance the object.

Created the waterfalls using another particle emitter and used Particle collision event editor to create the secondary particles.

Global Illumination Practice


Global Illumination

Bedroom Scene



Living Room


Model Source : www.cgtrader.com
                          www.3drender.com

Render Passes ( Compositing )

Another still image compositing assignment.




Manually created the render passes in Maya.
Composited a 3D bicycle model into a live environment using After Effects.
3D model source : www.cgtrader.com 

Render Passes (Compositing)

A still image compositing assignment. Well, this was an interesting class.




3D model source : www.cgtrader.com 
Manually created the render passes in Maya
Composited a sofa into an interior environment using After Effects.