Mohammad Khalikh

Pages

  • BLOG
  • REEL
  • SHORTS
  • GAME DESIGN
  • PHOTOGRAPHY
  • CHARACTER DESIGN
  • ARTICLES
  • CONTACT

GAME DESIGN

Worked at Gamersroof on this VR project as a 3D generalist.

Modeled in Maya.
Textured in Substance Painter.


Assembled and did Lighting in Unity.


Also worked on the Level Design.


Environment Modelling for a VR Game.

Home

POP My Animation Reel

 

POP My Generalist Reel

 

Blog Archive

  • ▼  2019 (1)
    • ▼  February (1)
      • Previz Reel 2019
  • ►  2018 (1)
    • ►  May (1)
  • ►  2017 (12)
    • ►  July (1)
    • ►  June (1)
    • ►  April (3)
    • ►  February (2)
    • ►  January (5)
  • ►  2016 (36)
    • ►  December (4)
    • ►  November (6)
    • ►  October (3)
    • ►  August (1)
    • ►  July (6)
    • ►  June (4)
    • ►  May (12)

Labels

VFX Compositing Lighting Houdini Assets Unity3D Exhibition Games Motion Graphics Sculpture VR WWI Films Modelling Photoshop Virtual Reality Particles Shorts Storytelling Substance Painter After Effects Animation Mantra Previz Screenplay Scripts Sketches Arnold Interviews Mental Ray Renderman Workshop Zbrush storyboarding studio
CREAGINA. Powered by Blogger.