Creature Animation

Learning Creature Animation. 

Animating a Dragons fly cycle using Truong CG Artist's Dragon Rig.
One of the best free dragon rigs available online. 

Working on blocking the fly animation. 


Refined animation



Spaceship Breach

Working on a Spaceship breaching out of water scene in Houdini.

Spaceship Breach - Work in Progress



Environment Modeling For Unity

A Walkthrough of the environment that I made during my internship at GAMERSROOF.





Modeled in Maya
Textured in Substance Painter
Assembled and lighting in Unity.

Arnold for Maya

Learnt the basics of rendering in Arnold.
Gamma correction and .tx conversion for linear workflow.

Learnt various kinds of lights used in Maya and its Arnold attributes.

Various shaders like aistandard, aihair and aiskin used in Arnold and its parameters.
Learnt how to use depth of field and bokeh effects.

Learnt Arnold's AOV system and how to batch render all these pieces of information for compositing purposes.




Intern at Resonance Digital

I've been working as an Intern at Resonance Digital

Created various VFX shots for commercials and sitcoms. Composited various commercials and also integrated 2D matte paintings into final composited shots. Assisted compositing supervisor in accomplishing the goals.


"Rocket Rohan" (Working title)

A 2D feature film script that I've been working on. Completed the whole story and concept. Completed 60% of the screenplay. Hoping to complete the screenplay before June 2017.


Renderman Basics

Learned the basic lighting and shading using Renderman in Maya. 
The basic AOVs and render settings.


This is a basic render I did while learning Renderman.
Planning to render a whole environment in Renderman after learning.