Mohammad Khalikh

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Environment Modeling For Unity

A Walkthrough of the environment that I made during my internship at GAMERSROOF.





Modeled in Maya
Textured in Substance Painter
Assembled and lighting in Unity.
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Blog Archive

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      • Creature Animation
      • Spaceship Breach
      • Environment Modeling For Unity
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Labels

VFX Compositing Lighting Houdini Assets Unity3D Exhibition Games Motion Graphics Sculpture VR WWI Films Modelling Photoshop Virtual Reality Particles Shorts Storytelling Substance Painter After Effects Animation Mantra Previz Screenplay Scripts Sketches Arnold Interviews Mental Ray Renderman Workshop Zbrush storyboarding studio
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