Mohammad Khalikh

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Substance Painter

Most of the 3D games use Substance Painter for texturing. Just started working on Substance Painter and I'm already in love with this software.

Here's a screenshot of the model I'm working on in Substance Painter 2.



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POP My Animation Reel

 

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Blog Archive

  • ►  2019 (1)
    • ►  February (1)
  • ►  2018 (1)
    • ►  May (1)
  • ►  2017 (12)
    • ►  July (1)
    • ►  June (1)
    • ►  April (3)
    • ►  February (2)
    • ►  January (5)
  • ▼  2016 (36)
    • ▼  December (4)
      • Assembling the assets in Unity
      • Substance Painter
      • Intern at Gamersroof
      • Snowy Forest in Houdini
    • ►  November (6)
    • ►  October (3)
    • ►  August (1)
    • ►  July (6)
    • ►  June (4)
    • ►  May (12)

Labels

VFX Compositing Lighting Houdini Assets Unity3D Exhibition Games Motion Graphics Sculpture VR WWI Films Modelling Photoshop Virtual Reality Particles Shorts Storytelling Substance Painter After Effects Animation Mantra Previz Screenplay Scripts Sketches Arnold Interviews Mental Ray Renderman Workshop Zbrush storyboarding studio
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